The top half here were notes we kind of went over in class...
contrast, before/after, with/without
projection interactive
significance- they're still getting used
why? "trying to elevate the world out of the muck"
making a better world, more humane existence
group information
no walls between 4 and 5, separate the space however
move able walls-app?
homes are machines to be lived in
rounded corners, we like rounded things, more secure/comfortable
benefits of each area,
warmth- a warm space?
ILLUSTRATE THE BENEFIT OF THINGS, NOT THE THING!
coolest thing/best thing in the back/at the end of the exhibit- blocking a path with something important
people want to turn right to start once entered.
giant board game
life or death- choose the pillars or not, your building crumbles or it stays stable, garden or not, your mood is happy or it's shitty...
-get to the pillars- what they do. app- include these? yes or no
____________________________________
Which led us to our second idea...
A game
view the exhibit, then answer a question on the app in order to earn the parts
OR
complete a physical activity to collect piece (plant something in the garden, move the walls, sit in the garden)
OR
projection of a garden, use the ipad to plant seeds and water the flowers
collect pieces digitally and at the end you will see a representation of your choices
random notes:
Corbusier Survival School (parts the first aid kit, or your pack)
physical activity
to give you the answer to the ipad question
to collect the piece
to have a non messed up house at the end.
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