Don't know why I disagree with people so often but today was good in a fight-to-the-death-for-your-ideals kind of way.
We discussed a few readings today and here were some of the thoughts we generated as a class as well as a few things I kind of organized on my own:
Style can be categorized into a series of definitions. Some of the few I came up with are:
1- Style as in movements (encompasing their ideals)
2- style as in visual elements
3- style as in process/tools (such as grids, hand-cut type, etc.)
4- style as a value showcase (beliefs and convictions)
-Style as planned element and style as random selections/compositions that get categorized later by the audience- with or without the creators agreement.
Neutrality is a value.
Guerrilla Artists and Graphic Designers can go hand in hand but there are a few ideals that each group can sort of be classified by:
Guerrilla Artists: Insider to a situation, passion driven, activist, less formal, possibly untrained
Graphic Designers: paid, corporate/organization driven, trained, planned, organized, formality
Both: Same intent, but tactics and strategy differs
Designers as activists- Guerrilla as a means with implementation of design work.
Working from the bottom up- cheaper, less editing/filtering, guerrilla art, "community up to the CEOs," needs support, changes involve more people right off the bat instead of waiting for a trickle down effect.
Skinning changes the way content is perceived. It's like changing clothes- it changes other's perceptions of you in various contexts.
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